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GLOSSARY
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Percentile Dice:
Two 10-sided dice used to generate a random number between 1 and 100
by designating one of the die as the “tens” die and the other as the
“ones” die. |
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PC (Personal
Computer): Generally today an “IBM-clone” running a
Windows operating system or an Apple/Mac. Personal computers became
common gaming platforms in the 1980s, and the use of email and
internet have produced increased contacts and community links among
tactical wargamers. |
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Play by E-Mail
(PBEM): A natural extension to PBM, enabling turn-based
PC gamer to play without the necessity of connecting live via
TCP/IP. |
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Play by Mail (PBM):
Postal game systems allowed for board gamers to send
hand-recorded game turns through the mail to each other in the days
before electronic mail made the task much simpler. Systems for
determining dice rolls were created, such as checking pre-determined
stock quotes on specific days in order to find random numbers. |
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Precision Dice:
There are those that believe that inexpensive dice produce an
unacceptable variation on the standard distribution of rolls due to
the altered balance caused by differing weights (six spots on one
side of a die produce different mass than one spot on another side).
Precision dice are engineered so as to be equally balanced on all
sides and theoretically produce a more equitable distribution of
dice rolls over time. |
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Programmed Instruction: Method of
presenting rules in board games such that a series of
scenarios
gradually introduces new rules a few at a time. |
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