GLOSSARY

Percentile Dice: Two 10-sided dice used to generate a random number between 1 and 100 by designating one of the die as the “tens” die and the other as the “ones” die.  
PC (Personal Computer): Generally today an “IBM-clone” running a Windows operating system or an Apple/Mac. Personal computers became common gaming platforms in the 1980s, and the use of email and internet have produced increased contacts and community links among tactical wargamers.  
Play by E-Mail (PBEM): A natural extension to PBM, enabling turn-based PC gamer to play without the necessity of connecting live via TCP/IP.  
Play by Mail (PBM): Postal game systems allowed for board gamers to send hand-recorded game turns through the mail to each other in the days before electronic mail made the task much simpler. Systems for determining dice rolls were created, such as checking pre-determined stock quotes on specific days in order to find random numbers.  
Precision Dice: There are those that believe that inexpensive dice produce an unacceptable variation on the standard distribution of rolls due to the altered balance caused by differing weights (six spots on one side of a die produce different mass than one spot on another side). Precision dice are engineered so as to be equally balanced on all sides and theoretically produce a more equitable distribution of dice rolls over time.  

Programmed Instruction: Method of presenting rules in board games such that a series of scenarios gradually introduces new rules a few at a time.

 

© tacticalwargamer.com 2008-2010    email: The Tactical Wargamer