It was
apparently not uncommon for early "fan" magazines to be
printed on by modern standards crude equipment, which in the
early 1970s included
"spirit master" often incorrectly
called "ditto" or "hecto", "mimeo" which includes mimeograph,
Gestetner, and related processes and "offset" including all
sorts of offset printing. "Xerox" refers to the Xerox TM process
and to its relatives.2
By 1972 the magazine still
boasted unremarkable production values, being distributed with a
monochrome cover, stapled binding and an average length of
about fifty 5.5" x 8.5" pages. Don Greenwood, having graduated
college in May 1972, went on to accept editorship of
The General
after a three month chase by then-editor Tom Shaw, his first
issue being Volume 9, Issue 1.3
Don Lowry, owner of
Guidon Games, acquired Panzerfaust. After
publishing a single issue of a new magazine called
Campaign in 1973, he merged the two, keeping the
numbering scheme of the earlier Panzerfaust. Lowry stopped
including games in the magazine, preferring to sell them
separately under the Panzerfaust Publications imprint. In 1976
Lowry renamed the magazine Campaign and production
values improved.
The magazine published articles
by notable industry figures such as Lou Zocchi and Jack Scruby.
The last issue of Campaign magazine appeared in 1982. In all,
112 issues of both magazines were printed, and two additional
Special Issues were also published. Special Issue #2 was a
compilation of Squad Leader and Cross of Iron
articles reprinted from previous articles.
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Issue 74 of Campaign
bearing the combined title, and the final issue, 111. |